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Overdrive

$OVERDRIVE

Meme

Token unverified: HEY found this token through a market listing. Nothing the project published ties the contract to the project. Token market

Contract 0xb4d8aa00b67768fa554ae088b597e7fc5395a741

HEY holds 31 other Robinhood Chain tokens that use $OVERDRIVE. This page is only the contract above. See them

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A game library, browsed the way your PS5 does. Overdrive is homebrew that runs on the console itself. Move through the library with the controller, with the focus, art and pace of the system store.

What HEY knows

Building
Last shipped 8 days agoActive: 7 meaningful events in 30 days; latest ship 8 days ago. Evidence Source

Build Momentum 62How it is measured

Latest ship
Overdrive v0.2.1 · · GitHub release

Why it matters: One of a run of ships in the 30 days to it: building continued, not a one-off.

This change
Release, read from the team’s GitHub · no deployment linked
What it names
The team’s release names it: “Overdrive v0.2.1”.
Stage
A release is code the team published; HEY has not observed it deployed unless a link below says so.
Reported by
Read from the team’s GitHub. Reported in the team’s own source. No independent record HEY holds corroborates it.
Release and deployment
Not established: the text HEY holds names none of the project’s contracts. Timing alone never links a release to a deployment.
Activity
No contract is tied to this change, so no product activity is attributed to it. Product usage is read on its own.
When
The source dates it 2026-10-12 11:52 UTC; HEY first knew on 2026-10-12. HEY indexed it later, as history.
Not known
  • HEY does not hold the commit the release was cut from.
  • HEY has not observed a deployment of this change.
  • Not established: the text HEY holds names none of the project’s contracts. Timing alone never links a release to a deployment.

Evidence: ship record

A ship says what was shipped and where HEY read it. It is not a judgement of quality, of the team, or of what the token will do.

Follow puts Overdrive on your private watchlist; its changes then lead “Since you were last here” when you come back. Following needs an account; browsing never does.

No account? Email me Overdrive’s changes

No account and no password. HEY stores the address and what you asked for, sends one confirmation, and nothing else until you confirm. Every email has a one-click unsubscribe that deletes the address.

Or read its RSS feed.

Product usage
UnknownThe project has a contract, but HEY does not count its calls yet: a token joins the watch once it takes calls in a thirty-day window, and any contract the project’s own sources name is watched. Unknown, not zero.
Contracts
Fact1 contract on record for code changes; no implementation or interface change recorded.
Token market · context
No liquidityToken unverified
Not yet known
Unknown8 gaps: Repositories (source unavailable), Releases (no source), Official site changes (no source), Contract creation (not enough yet), Verified source (not enough yet), Contract interface (not enough yet), Market history (not enough yet), Supply distribution (not enough yet). Every repository HEY holds has stopped answering.

HEY can answer 7 of the 15 research questions that apply · Research coverage

Compare with…The same summary, with every line’s evidence: snapshot API
What HEY checked — why it says this
Active.
“Active” by the activity rule: 7 meaningful events in the last 30 days, the newest 2026-10-12.
SourceHEY holds no repository, changelog or feed it can read for this project; the status rests on building events it counted from the chain or from corroborated sources.ReadRecordsOverdrive v0.2.1Code changes, week of 2026-10-12 – 2026-10-18 · 3 commitsOverdrive v0.2.0-beta+2 moreWhat HEY derivedHEY’s activity rule reads the counted events as “Active”.Not concludedIt says what HEY can read of the building, not how good the project is, who is behind it, or what its token will do. Quiet or unknown is not "abandoned".
Verified Builder.
The quality gate found verified building evidence from the project's own sources.
Source2 registered sources, 0 of them context only.ReadRecordsOverdrive v0.2.1Code changes, week of 2026-10-12 – 2026-10-18 · 3 commitsOverdrive v0.2.0-beta+2 moreWhat HEY derivedThe quality gate’s stored decision: “Verified Builder”.Not concludedA verified builder is one whose shipping HEY confirmed from public evidence. It does not say who runs the project — that is the ownership claim, a separate check.
Token unverified.
Token unverified: HEY found the token through a launch record or a market listing, and nothing the project published names it.
SourceThe project's own published sources and HEY's check of the contract.What HEY derivedToken unverified: HEY knows it from a market listing.Not concludedIt says whether the project itself names this contract. It is not a safety check, and a token is not the project.
No liquidity.
No liquidity: HEY found no meaningful liquidity.
Source4 readings from HEY's own market tables.ReadWhat HEY derivedHEY’s market rule reads this token’s market as “No liquidity”.Not concludedMarket status is context only. It never changes activity status or Build Momentum, and it is not a view on the price.
Market figures are context only and never change activity status. Methodology

Latest ship

Overdrive v0.2.1

GitHub releaseSource verified

Overdrive 0.2.1 · Bug fixes and improvements. Built from game-store@ebc0a3e · ps5-react@21dd283 Show all
  • Overdrive 0.2.1
  • Bug fixes and improvements. Built from game-store@ebc0a3e · ps5-react@21dd283

Record ship:20d378fc… · HEY counts it as building; it does not judge the release’s quality or what it means for the token.

Shared change · Published

Overdrive was published on HEY with its sources recorded.

Builder status: Active.

Observed by HEY on 2026-10-20Source: hey state

Builder activity

Bars: meaningful, source-backed ships per week (count). Weeks run Monday to Sunday, UTC, labelled by their Monday. Commits are aggregated, a code week counted once. Hatched: 9 weeks before HEY began reading this project’s sources — not yet read, not zero.

Questions HEY can answer about Overdrive — as of 2026-10-20

Is Overdrive still being built?
DerivedActive: 7 meaningful events in 30 days; latest ship 8 days ago. Evidence
What did Overdrive ship last?
FactOverdrive v0.2.1 — GitHub release, 8 days ago. Evidence
Is 0xB4D8Aa00B67768fa554aE088b597E7Fc5395a741 Overdrive’s own contract?
UnknownToken unverified: HEY found this token through a market listing. Nothing the project published ties the contract to the project. Details
What does HEY not know about Overdrive?
Unknown8 gaps: Repositories (source unavailable), Releases (no source), Official site changes (no source), +5 more. Every repository HEY holds has stopped answering. Details

Build timeline

  1. Code changes, week of 2026-10-12 – 2026-10-18 · 3 commits

    Code activitySource linked

    1 active day in half144/overdrive-releases.

    HEY could not tell what 3 commits changed this week. This week HEY looked inside 3 commits to see what changed: 3 could not be classified.

  2. 2 releases in half144/overdrive-releases on 12 Oct

    GitHub release

    Show all 2 releases
    1. Overdrive v0.2.0

      GitHub releaseSource verified

      Overdrive 0.2.0 Deleting games · X on a finished download only removes it from the list. It never deletes the game. · Delete on the game page uninstalls and unmounts the game in ShadowMount before removing its files, so the space comes back. · Games from another region (a… Show all
      • Overdrive 0.2.0 Deleting games
      • X on a finished download only removes it from the list. It never deletes the game.
      • Delete on the game page uninstalls and unmounts the game in ShadowMount before removing its files, so the space comes back.
      • Games from another region (a different title ID than the store's) are recognized as installed. Downloads
      • No more freezes while downloading big multi-part RAR sets.
      • Deleting big files runs in the background without freezing the screen.
      • Cancelling a multi-part download deletes its parts and partial extraction.
      • A source with a missing part fails…
    2. Overdrive v0.2.0-beta

      GitHub releaseSource linked

      X on a finished download only clears its card. Delete uninstalls and unmounts the game through ShadowMount before removing its files, so the space is freed, games of another region included. · Sizes are shown in decimal GB, as the PS5 shows them. · Inspecting archives no longer… Show all
      • X on a finished download only clears its card. Delete uninstalls and unmounts the game through ShadowMount before removing its files, so the space is freed, games of another region included.
      • Sizes are shown in decimal GB, as the PS5 shows them.
      • Inspecting archives no longer freezes the app during a download, and large deletes run in the background without freezing the UI.
      • Cancelling a multipart set deletes its volumes and what was already extracted.
      • Multipart sets cut short are left out of the catalog, and extracting a set with a part missing fails at once with "This source is…
  3. 3 releases in half144/overdrive-releases on 11 Oct

    GitHub release

    Show all 3 releases
    1. Overdrive v0.1.4

      GitHub releaseSource verified

      Games extracted in the app no longer freeze the console at launch. Dumps install the game PKG before its backport, and a refused backport keeps the game. Retrying an install no longer leaves the queue stuck. Fast downloads re-read a file's headers at most three times, and the… Show all

      Games extracted in the app no longer freeze the console at launch. Dumps install the game PKG before its backport, and a refused backport keeps the game. Retrying an install no longer leaves the queue stuck. Fast downloads re-read a file's headers at most three times, and the log records where the app is stuck if the screen freezes. Built from game-store@195e38f · ps5-react@9346502

    2. Overdrive v0.1.2

      GitHub releaseSource verified

      Vikingfile downloads work again: capture follows its new domain, checks the file against the size the page shows, and notifies when the link is captured. Link-vault pages that lead to Vikingfile are captured too. Options no longer closes the app; it opens the filters.

    3. Overdrive v0.1.2-rc

      GitHub releaseSource linked

      Vikingfile downloads work again: capture follows its new domain, checks the file against the size the page shows, and notifies when the link is captured. Link-vault pages that lead to Vikingfile are captured too. Options no longer closes the app; it opens the filters.

  4. 16 releases in half144/overdrive-releases on 10 Oct

    GitHub release

    Show all 16 releases
    1. Overdrive v0.1.2-beta

      GitHub releaseSource linked

      Test build: Vikingfile capture on its new domain (vik1ngfile.site), checks the file against the size the Vikingfile page shows instead of the catalog's, captures link-vault pages that lead to Vikingfile. Options no longer closes the app; it opens the filters.

    2. Overdrive v0.1.1

      GitHub releaseSource verified

      Overdrive 0.1.1 release candidate. Extraction shows a Finishing up step instead of a frozen last percent, and the bar uses the real unpacked size. A damaged split set fails with which part looks incomplete instead of extracting again; Retry downloads only that part. Downloads… Show all

      Overdrive 0.1.1 release candidate. Extraction shows a Finishing up step instead of a frozen last percent, and the bar uses the real unpacked size. A damaged split set fails with which part looks incomplete instead of extracting again; Retry downloads only that part. Downloads pace new connections when a host refuses TLS handshakes (MediaFire). The image cache shrinks while an extraction runs in the app, and running out of memory shows a message instead of closing. Install by hand to test; the updater does not offer it.

    3. Overdrive v0.1.1-rc

      GitHub releaseSource linked

      Overdrive 0.1.1 release candidate. Extraction shows a Finishing up step instead of a frozen last percent, and the bar uses the real unpacked size. A damaged split set fails with which part looks incomplete instead of extracting again; Retry downloads only that part. Downloads… Show all

      Overdrive 0.1.1 release candidate. Extraction shows a Finishing up step instead of a frozen last percent, and the bar uses the real unpacked size. A damaged split set fails with which part looks incomplete instead of extracting again; Retry downloads only that part. Downloads pace new connections when a host refuses TLS handshakes (MediaFire). The image cache shrinks while an extraction runs in the app, and running out of memory shows a message instead of closing. Install by hand to test; the updater does not offer it.

    4. Overdrive v0.1.0-rc

      GitHub releaseSource linked

      Superseded by v0.1.1-rc. Overdrive 0.1.0 release candidate (was beta 0.0.110.2). Downloads: split sets use up to 64 adaptive connections, idle connections take over the end of a download, each split piece retries on its own. Extraction: RAR through a separate multithreaded unrar… Show all

      Superseded by v0.1.1-rc. Overdrive 0.1.0 release candidate (was beta 0.0.110.2). Downloads: split sets use up to 64 adaptive connections, idle connections take over the end of a download, each split piece retries on its own. Extraction: RAR through a separate multithreaded unrar payload, batched writes on their own threads for 7z/zip, split RAR sets extract while the next parts download. Stability: the app finds its own folder by checking it, queue and settings flushed to disk on state changes. Install by hand to test; the updater does not offer it.

    5. Overdrive v0.0.110.2-beta

      GitHub releaseSource linked

      Superseded by v0.1.0-rc (same build, renumbered). Beta on top of 0.0.110, replaces 0.0.110.1-beta. Everything from 0.0.110 plus the speed work: split sets download with up to 64 connections, idle connections take over the end of a download and each split part retries on its own… Show all

      Superseded by v0.1.0-rc (same build, renumbered). Beta on top of 0.0.110, replaces 0.0.110.1-beta. Everything from 0.0.110 plus the speed work: split sets download with up to 64 connections, idle connections take over the end of a download and each split part retries on its own, RAR extraction with more cores and while split sets download. Stability: progress saves during a download and the recent games/searches lists no longer sync to disk on the interface thread (they could stall the screen); the app finds its own folder by identity with a fix for ShadowMount image installs. Testers: send…

    6. Overdrive v0.0.110

      GitHub releaseSource verified

      Fixes raw translation keys on consoles where the app's files sit in a different sandbox folder (seen with the exFAT image install). English is now built into the app, and the app finds its own folder by checking it instead of assuming it. Release candidate: install by hand to… Show all

      Fixes raw translation keys on consoles where the app's files sit in a different sandbox folder (seen with the exFAT image install). English is now built into the app, and the app finds its own folder by checking it instead of assuming it. Release candidate: install by hand to test; the updater does not offer it.

    7. Overdrive v0.0.110.1-beta

      GitHub releaseSource linked

      Superseded by v0.0.110.2-beta: progress saves here sync to disk on the interface thread and can stall the screen during downloads. Beta on top of 0.0.110. Everything from 0.0.110 (English built in, the app finds its own folder) plus the speed work: split sets download with up to… Show all

      Superseded by v0.0.110.2-beta: progress saves here sync to disk on the interface thread and can stall the screen during downloads. Beta on top of 0.0.110. Everything from 0.0.110 (English built in, the app finds its own folder) plus the speed work: split sets download with up to 64 connections, idle connections take over the end of a download and each split part retries on its own, RAR extraction with more cores and while split sets download, state files flushed to disk. Testers: send /data/ps5-react/PPSA99058/app.log with the download: and archive throughput lines.

    8. Overdrive v0.0.109.1-beta

      GitHub releaseSource linked

      Beta on top of 0.0.109. Faster downloads: split sets use up to 64 connections, idle connections take over the end of a download, each split part retries on its own. RAR extraction while split sets download, more cores when idle, detailed archive log line. Queue and saved lists… Show all

      Beta on top of 0.0.109. Faster downloads: split sets use up to 64 connections, idle connections take over the end of a download, each split part retries on its own. RAR extraction while split sets download, more cores when idle, detailed archive log line. Queue and saved lists are flushed to disk before they replace the old file. Testers: send /data/ps5-react/PPSA99058/app.log with the download: and archive throughput lines.

    9. Overdrive v0.0.109

      GitHub releaseSource verified

      Fixes the app closing at every launch when its saved download queue was left empty, which a reinstall could not fix. A damaged queue or settings file is now kept aside and the app opens.

    10. Overdrive v0.0.108.4-beta

      GitHub releaseSource linked

      Download and extraction speed beta 4. Split sets now download with up to 64 connections instead of 8, idle connections take over the last part of a download, and the connection window grows sooner. RAR extraction uses more cores when nothing is downloading. Keeps beta 3's… Show all

      Download and extraction speed beta 4. Split sets now download with up to 64 connections instead of 8, idle connections take over the last part of a download, and the connection window grows sooner. RAR extraction uses more cores when nothing is downloading. Keeps beta 3's extraction during the download of split sets. Testers: send /data/ps5-react/PPSA99058/app.log with the 'download:' and 'archive throughput' lines.

    11. Overdrive v0.0.108.3-beta

      GitHub releaseSource linked

      Extraction speed beta 3. A RAR set split in parts now extracts while its later parts download, so the game is ready seconds after the download ends. Keeps beta 2's faster extraction (multithreaded RAR, large writes). Testers: send /data/ps5-react/PPSA99058/app.log after a… Show all

      Extraction speed beta 3. A RAR set split in parts now extracts while its later parts download, so the game is ready seconds after the download ends. Keeps beta 2's faster extraction (multithreaded RAR, large writes). Testers: send /data/ps5-react/PPSA99058/app.log after a download, with the 'archive' lines.

    12. Overdrive v0.0.108.2-beta

      GitHub releaseSource linked

      beta: faster extraction. not offered by the in-app updater; install by hand to test. replaces v0.0.108.1-beta, which had a RAR worker bug. · archives are written in large blocks (up to 4 MiB) on their own threads instead of thousands of small writes, which is what made… Show all
      • beta: faster extraction. not offered by the in-app updater; install by hand to test. replaces v0.0.108.1-beta, which had a RAR worker bug.
      • archives are written in large blocks (up to 4 MiB) on their own threads instead of thousands of small writes, which is what made extraction slow on the console
      • files get their fsync in parallel at the end, with the same durability as before
      • RAR sets extract with multithreaded UnRAR in a separate rar-extract worker (needs the ELF loader on 9021), falling back to the old extractor when it can't start
      • every extraction logs a line with archive…
    13. Overdrive v0.0.108.1-beta

      GitHub releaseSource linked

      superseded by v0.0.108.2-beta (https://github.com/half144/overdrive-releases/releases/tag/v0.0.108.2-beta). this build has a known RAR worker bug: a very slow fsync could make it give up on a RAR extraction. don't use it.

    14. Overdrive v0.0.108

      GitHub releaseSource verified

      The first launch after an update no longer freezes: leftover files are now removed a couple at a time so the screen keeps drawing, and installing an update no longer stalls the screen either.

    15. Overdrive v0.0.107

      GitHub releaseSource verified

      The first launch after an update no longer freezes: leftovers are removed during the update and in the background. Failed downloads no longer hold disk space, and a download whose partial files were deleted says to restart it. Connection errors are no longer shown as "Not enough… Show all

      The first launch after an update no longer freezes: leftovers are removed during the update and in the background. Failed downloads no longer hold disk space, and a download whose partial files were deleted says to restart it. Connection errors are no longer shown as "Not enough free space" for games with "Space" in the name, and those downloads now move on to other sources.

    16. Overdrive v0.0.106

      GitHub releaseSource verified

      Overdrive now ships as a single exFAT image: copy one file to /data/homebrew, no permission fixes. Folder installs are deprecated and will stop getting updates soon; see MIGRATE.md. Also fixes the controller acting on the store behind the update dialog.

  5. 2 releases in half144/overdrive-releases on 9 Oct

    GitHub release

    Show all 2 releases
    1. Overdrive v0.0.104

      GitHub releaseSource verified

      Hotfix: Overdrive no longer closes right after the splash on consoles where it runs without full console access (kstuff 1.11 + ShadowMountPlus 1.7beta4), and no longer asks ShadowMount for its whole game list at startup.

    2. Overdrive v0.0.103

      GitHub releaseSource verified

      Overdrive now detects games ShadowMount installed and shows their covers as installed, and finished or installed downloads can be removed from the list. Downloads no longer fail with a false not-enough-space error, the download list survives reinstalling the app, and… Show all

      Overdrive now detects games ShadowMount installed and shows their covers as installed, and finished or installed downloads can be removed from the list. Downloads no longer fail with a false not-enough-space error, the download list survives reinstalling the app, and half-finished downloads are picked up and resumed. Downloads recover after rest mode instead of slowing down or failing, the download activity panel no longer flickers to Idle, the downloads side panel scrolls, and long source details wrap.

Research notes

Written by HEY researchers and reviewed before publishing. Commentary with sources — not the project's own claims, and not evidence of shipping.

Know something about Overdrive? Sign in with GitHub to submit a research note. Notes are reviewed before they appear here.

What changed

32 changes on HEY’s record for Overdrive: 30 releases · 1 new project on HEY · 1 week of code pushed.

All 32 changes for Overdrive →

Research coverage

HEY can answer 7 of the 15 research questions that apply.

7 of 15 applicable dimensions measuredShow each dimension

Identity

  • IdentityMeasuredRead 8d ago.

Building

  • Building activityMeasured
  • RepositoriesSource unavailableEvery repository HEY holds has stopped answering.
  • ReleasesNo sourceNo source HEY reads releases from.
  • TimelineMeasured

Official site

  • Official site changesNo sourceNo official website on record.

Contracts

  • Contract creationNot enough yetHEY has not read the contract’s creation yet.
  • Contract activityMeasuredRead today.
  • Verified sourceNot enough yetHEY has not read the contract’s published source yet.
  • Contract interfaceNot enough yetHEY has not read the contract’s published source yet.

Market

  • Current marketMeasuredRead 47m ago.
  • Market historyNot enough yetNo daily market history recorded yet.
  • Supply distributionNot enough yetHEY has not mapped this token’s supply yet.
  • LocksMeasuredRead 2h ago.
  • Market checksMeasured

Not applicable here: Official docs, API description, Repository details, Published packages, Package advisories, Protocol economics.

A count of what HEY has read, never a score: projects are not compared or ordered by it. Unknown is never zero. The same states: coverage API.

Sources

Contract
0xb4d8…a7410xb4d8aa00b67768fa554ae088b597e7fc5395a741